C++20 Modules, 5 Years Later
Dive into why C++20 modules still feel like a game-changer half a decade on. Mikhail Svetkin kicks off with a quick refresher on what modules actually are, the headaches they were designed to solve, and takes stock of today’s compiler support, real-world adoption and build-system woes.
In the second half, we dream big: clear module boundaries and better encapsulation could supercharge C++ builds with cargo-like simplicity, automatic dependency resolution and leaner project layouts—ushering in a genuinely modern, developer-friendly workflow.
Watch on YouTube
Top comments (0)