Ever wondered what happens when you treat IntelliJ IDEA like a game engine? Alexandros Chatzizacharias walked us through using the IntelliJ plugin platform to handle sprites, physics, rendering, and even a rebellious mutable variable intent on wrecking your cursor—complete with head-scratching bugs and “aha!” moments.
This talk celebrates curiosity-driven hacks and reminds us that pushing your tools into uncharted territory can spark unexpected innovations—and a whole lot of laughs.
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